Hexen to Delphi Total Conversion (DelphiHexen)


history
DelphiHexen History

 

Version 0.1.2 build 36 - (10 January 2008)

New Features:

  1. Added debugsound console command, alias for noise.
  2. Quartz Flask and Mystic Urn health can be defined in BEX files.
  3. Added criticalcpupriority console variable.
  4. Added usetransparentsprites, dontusetransparentsprites, uselightboost and dontuselightboost command line parameters.
  5. Added lightboostfactor command line parameter.
  6. Added chasecamera and nochasecamera command line parameters.
  7. Added useclassicfuzzeffect console variable.
  8. Added enableflatscrolling console variable.
  9. Added displaydiskbuzyicon console variable.

Fixes:

  1. Corrected player viewheight.
  2. Corrected bug that didn't allowed the use of the 4th weapon.
  3. Corrected Mystic Ambit Incat (healingradius) artifact bug.
  4. Corrected chase camera view.
  5. Fixed savegame bug with CORAX missiles.
  6. Changed fuzz column drawing to be like the original game.
  7. Fixed scrolling flats.
  8. Corrected menu flashes.
  9. Implemented fog effect to render correctly maps with fog effect.
  10. Fixed double sky effect.
Version 0.1.1 build 23 - (27 December 2007)
First public release.
Version 0.01 - (22 December2007)
First working version
Version 0.0 - (12 December 2007)
Started Hexen to Delphi initial conversion.

© 2004-2007 Jim Valavanis